Introduction
Falls become more common as one ages. Statistically, as recently reported (1), some 14 million adults (65 and older) experienced a fall in 2024. The consequences of a fall are legion, including immediate medical attention, subsequent limited mobility, potential hospitalization, development of fear of falling, future falls, and possible death. Furthermore, healthcare costs are excessive ($80 billion/year) (2).
There are many reasons why the older adult would more readily experience a fall compared to individuals in other age categories. Firstly, age-related loss of muscle mass and strength, reduced reflex speed and diminished sight and hearing occur and seriously hamper fall prevention. Secondly, the older adult is vulnerable to a plethora of diseases such as arthritis, neuropathy, and Parkinson’s Disease, mild cognitive impairment, dementia that either reduce mobility and/or reduce the requisite mental contribution to balance and stability.
Additionally, the risk of a fall sharply increases following hospital discharge for a cardiovascular event. Thirdly, some prescription medications e.g. sedatives, antidepressants, anxiolytics, predispose the older adult to falls. Similarly, recreational drugs e.g. alcohol and marihuana reduce mental alertness needed to prevent a fall.
This blog discusses how to prevent falls with a focus on present and future beneficial and evidence-based interventions for the older adult.
Fall Risk
Thus, for the older adult, three things come together to increase fall risk. Specifically, they are age-dependent physiological reductions, pathological damage and increased pharmacological input. Ideally, there is a need to address all three. In fact, many study results support the multi-interventional approach. This promotes a) strength/ resistance/ stability/ balance exercises, b) evaluation of the home for hazards e.g. clutter, poor lighting, c) medication review to deprescribe or reduce dose of potentially inappropriate drugs, and d) possible home visit by a physical therapist or occupational therapist to assess fall risk and initiate relevant interventions.
Risk Assessment
Interestingly, there are as many as 38 risk assessment tools in use (3). Of these, two of the most valuable are: TUG and BBS. TUG stands for “timed up and go” and requires the older adult to stand up from the sitting position, walk 3 meters, turn around and sit down all the while being timed. Results of TUG give the clinician evidence of an individual’s strength, mobility, stability and balance, all needed to prevent a fall.
BBS stands for the Berg Balance Scale which scores a series of 14 different positions e.g. sitting to standing, standing unsupported, standing with eyes closed, or reaching or on one foot or with feet tandem etc. For the complete assessment, see Miranda and Tiu, Berg Balance Test at https://www.ncbi.nlm.nih.gov/books/NBK574518). The BBS is a detailed assessment of both static and dynamic balance essential to prevent falls.
Specific Interventions Overview
At the top of the list of research supported interventions for fall prevention is a continuous and progressively challenging program of lifelong aerobic and resistance exercises (see Blog 2 –Blog 5 ). Additionally, Blog 33 discusses how to get the most out of resistance exercises.
To supplement this, several comprehensive balance programs, shown to reduce fall risk in those who have fallen or are frail, are available. Healthcare insurance covers these programs fully or in part. The Ortago Exercise Program is one such program. Another program is LiFE (lifestyle-integrated functional exercises). It incorporates practical balance/strength exercises into daily living.
A third approach is multi-modal exercises categorized as popular exergames e.g. iStoppFalls (4), Bingocize (5) and Volitional Step Training (6). These are home-based, technology-assisted exercises that combine gait, balance and stability exercises with cognitive challenges. Although analyzed in numerous clinical trials, exergames may be the therapy of the future but presently require more rigorous assessment.
This blog discusses The Ortago Exercises, LiFE and exergames.
Present – How to Prevent Falls – Ortago Exercise Program
The complete PDF can be found at https://www.ncoa.org/article/evidence-based-program-otago-exercise-program/. This program includes 17 strength/balance exercises with and without ankle weights. Also, numerous “YouTube” videos demonstrate these exercises, to be performed 3 times/week. A physical therapist visits four times during an initial 8 week period with exercises continued independently thereafter. This program primarily targets those with previous falls or who are frail (see Blog 27 about frailty).
Basically, the Ortago exercises stress flexibility, strengthening of hips, knees, legs, feet, and comprehensive number of balance exercises. Walking as much as possible is part of this program.
Clinical Trials
Thirty-three randomized clinical trials have evaluated the Ortago Exercise Program for efficacy in fall prevention. Studies are small (testing 50 to several hundred older adults), carried out in the community or in nursing homes. With a few exceptions these studies found the Ortago Exercise Program reduces both primary and secondary falls and improves assessment scores with TUG and BBS. Some reported a reduction in fear of falling. Sadly, continuation over the next 6-12 months after 8 or more weeks of supervision, was low.
Present – How to Prevent Falls – Integrated Exercises
The LiFE program (7) is a series of strength/balance exercises that are integrated into daily living. Generally, individuals are instructed by a physical therapist during 7 home visits. A participant’s manual is available online (https://open.sydneyuniversitypress.com.au/files/9781743324004.pdf). According to the manual, “The LiFE activities have all been designed to help you keep active and reduce your chance of falling”. It emphasizes that maintenance of balance is complex requiring sensory input from the muscles, joints, tendons, eyes and ears to the brain for both processing and responding. All components need to be optimized daily, hence the need to integrate into daily living.
Exercises from this program gradually improve balance by a) reducing base of support with variations of tandem standing, b) shifting weight and moving to stability limits, and c) stepping over objects. These are exercises to be done throughout the day whenever the opportunity arises, such as during any standing activities e.g. combing hair, brushing teeth, working at the counter. Knee bends are to replace back bends in retrieving low shelf items. Use of the stairs and walking everywhere is encouraged. Exercises become progressively more challenging with practice.
Clinical Trials
Five randomized clinical trials assessed the fall prevention efficacy of the LiFE program. These studies supported the original findings (7) of a significant decline in rate of falls. For prefrail and frail individuals in the community, the LiFE program reduced symptoms of frailty and overall decreased sedentary behavior and increased light physical activity (8).
Future – How to Prevent Falls – Exergames
These are exercises that require a motion-detector e.g. Xbox kinect or wearable sensor, a sensor mat/board and a computer. ipad or iphone with gaming app. They are currently not covered by health insurance but could be in the future. The objective of exergames is to combine cognitive activity with physical activity in an engaging manner to increase physical activity along with improved stability. The underlying physiology is that both mental and muscle acuity must work together to prevent falls.
An example of a dual-tasking exergame is the volitional stepping (6, see Figure A and B below). In A, the participant follows the movement of the arrow on the screen with his/her foot and then back to start position on the mat. The circular object to the right (called a “bomb”) may appear anytime and represents a sign for the participant to abruptly ignore the arrow command. Scores are generated from correct moves. The second test (B, right side of figure) measures speed of correct moves. This evaluates the progress developed with use of the main exergame.
Clinical Trials
Volitional stepping has been evaluated in 3 clinical trials, 2 with healthy seniors 70 years of age and one with seniors with Parkinson’s Disease. Compared to inactive controls, volitional stepping exergames improved reactive balance and functional mobility. Importantly, adding volitional stepping training to standard resistance exercises additionally improved response to complicated motor-cognitive challenges likely to prevent a fall (9).
In a recent review (10) of 14 randomized clinical trials on physical exergames in the older adult, the most frequently used technology platforms are Microsoft Kinect™, Nintendo® Wii™, cybercycling, and interactive video dance games. Importantly, “exergames significantly impacted the older adults’ physical activity level as participants experienced improved balance and cognitive function, and enjoyed playing exergame, thus prolonging their game engagement” (10). Additionally, another review of 20 randomized clinical trials (11) found that exergames improved balance characteristics e.g. sway speed, posture control, and dynamic balance that contributed to a decrease in falls after 8 weeks of exergame training.
Clinical trials assessing exergames number over 100 to date. However, overall they are small, considered high in bias and lacking long term data (12). Nevertheless, there is considerable interest and potential in the exergame approach to fall prevention because it promises improved stability due to continued interest and engagement.
Conclusions
Fall prevention should be a key objective for the older adult. Falls have potentially severe consequences. The protocol of multi-interventional approach is a proven solution for fall prevention. Comprehensive exercise programs, as the Ortago Exercises and LiFE to specifically optimize balance and stability, are proving beneficial for old adults who have fallen or who are frail. Exergames to prevent falls need more validation. However, they offer rewards lacking in traditional approaches – they are an accepted part of our technology-assisted society and are cognitively engaging thus assuring continued use.

Figure From: Schoene D, Lord, SR, Delbaere K, Severino C, Davies TA, Smith ST. A Randomized Controlled Pilot Study of Home-Based Step Training in Older People Using Videogame Technology PLoS One . 2013 Mar 5;8(3):e57734. doi: 10.1371/journal.pone.0057734
References:
1. Kumar S, Cruz F, Yates Z, Amin Q, Awan MU, Lee P et al., Falls among older adults: An exploration of trends, clinical outcomes, predisposing risk factors, and intervention strategies The American Journal of Surgery 245 (2025) 116385
2. Haddad YK, Miller GF, Kakara R, et al. Healthcare spending for non-fatal falls among older adults, USA. Inj Prev. 2024;30(4):272–276. https://doi.org/10.1136/ip-2023-045023.
3. Strini V, Schiavolin R, Prendin A. Fall Risk Assessment Scales: A Systematic Literature Review Nurs Rep. 2021 Jun 2;11(2):430–443. doi: 10.3390/nursrep11020041
4. Gschwind YJ et al., ICT-based system to predict and prevent falls (iStoppFalls): results from an international multicenter randomized controlled trial. Eur Rev Aging Phys Act 2015 Nov 27;12:10. doi: 10.1186/s11556-015-0155-6
5. Shake MC, Crandall KJ, Mathews RP, Falls DG, Dispennette AK.Efficacy of Bingocize(): A Game-Centered Mobile Application to Improve Physical and Cognitive Performance in Older Adults. Games Health J. 2018 Aug;7(4):253-261. doi: 10.1089/g4h.2017.0139
6. Schoene D, Lord, SR, Delbaere K, Severino C, Davies TA, Smith ST. A Randomized Controlled Pilot Study of Home-Based Step Training in Older People Using Videogame Technology PLoS One . 2013 Mar 5;8(3):e57734. doi: 10.1371/journal.pone.0057734
7. Clemson L, Fiatarone Singh MA, Bundy A, Cumming RG, Manollaras K, O’Loughlin P, et al. Integration of balance and strength training into daily life activity to reduce rate of falls in older people (the LiFE study): randomised parallel trial. BMJ. 2012;345:e4547.
References (continued)
8. Li N, Wang N, Xu Y, Lin S, Yuan Y, Huang F, Zhu P The impacts of a mHealth platform-enabled lifestyle-integrated multicomponent exercise program on reversing pre-frailty in community-dwelling older adults: A randomized controlled trial. .Int J Nurs Stud. 2025 Jul;167:105072. doi: 10.1016/j.ijnurstu.2025.
9. Hauer K, Litz E, Günther-Lange M, Ball C, de Bruin ED, Werner C Effectiveness and sustainability of a motor-cognitive stepping exergame training on stepping performance in older adults: a randomized controlled trial. .Eur Rev Aging Phys Act. 2020 Sep 29;17:17. doi: 10.1186/s11556-020-00248-4
10. Ismil NA, HashimHA, Yusof HA. Physical Activity and Exergames Among Older Adults: A Scoping Review Games Health J . 2022 Feb;11(1):1-17. doi: 10.1089/g4h.2021.0104. Epub 2021 Dec 1.
11. Chen Y, Zhang Y, Guo Z, Bao D, Zhou J Comparison between the effects of exergame intervention and traditional physical training on improving balance and fall prevention in healthy older adults: a systematic review and meta-analysis..J Neuroeng Rehabil. 2021 Nov 24;18(1):164. doi: 10.1186/s12984-021-00917-0.
12. Leal JC, Belo VS, Santos IM, Ferreira RV, de Melo SN, da Silva ES.Exergames in Older Adult Community Centers and Nursing Homes to Improve Balance and Minimize the Risk of Falls in Older Adults: A Systematic Review and Meta-Analysis. Healthcare (Basel). 2023 Jun 28;11(13):1872. doi: 10.3390/healthcare11131872.
